Added item sets and replacing original file.

This commit is contained in:
Chris Davoren 2023-07-01 06:32:58 +10:00
parent 5655685a0b
commit f6611a724a
6 changed files with 16625 additions and 33 deletions

16537
analysis/game-unnamedship.xml Normal file

File diff suppressed because it is too large Load Diff

View File

@ -657,3 +657,4 @@
3044 floor
3366 Mild Alcohol
3378 Grains and Hops
3419 Augmentation Parts

7
pack_blocks.txt Normal file
View File

@ -0,0 +1,7 @@
# Block restock pack
1759 50 # Hull blocks
162 50 # Infrablocks
930 40 # Techblocks
1919 40 # Energy block
1921 40 # Soft blocks
1922 20 # Steel plates

7
pack_food.txt Normal file
View File

@ -0,0 +1,7 @@
# Basic food pack
15 20 # Root vegetables
706 20 # Fruits
707 20 # Artificial meats
712 30 # Space food
2657 20 # Nuts and seeds
71 20 # Biomatter

6
pack_trade.txt Normal file
View File

@ -0,0 +1,6 @@
# Basic trade pack
1925 20 # Quantronics components
1924 20 # Optronics components
173 20 # Electronic components
3378 20 # Grains and hops
1920 20 # Superblocks

View File

@ -1,4 +1,4 @@
import sys, argparse, copy
import sys, argparse, copy, os, datetime
from bs4 import BeautifulSoup
char_skills = {
@ -214,7 +214,12 @@ class GameData:
ship_tags = self.soup.find_all('ship')
for ship_tag in ship_tags:
# Something strange is happening here
# In some unexplored ships/derelicts (?fog="true" in the tag) the name appears in the game but NOWHERE in the file
ship_name = "UNNAMED (?fogged)"
if ship_tag.has_attr('sname'):
ship_name = ship_tag['sname']
# print(ship_name)
owner_node = ship_tag.find('settings', owner=True)
ship_owner = owner_node['owner']
@ -531,6 +536,21 @@ def list_ships(soup):
# print(settings_node)
def parse_item_file(filename):
results = []
for line in open(filename):
line = line.strip()
if line[0] == '#':
continue
components = line.split()
item_code = int(components[0])
item_quantity = int(components[1])
results.append((item_code, item_quantity))
return results
def main():
parser = argparse.ArgumentParser(prog="Space Haven Saved Game Inspector", description="As above.")
@ -542,6 +562,10 @@ def main():
parser.add_argument('--list_ships', required=False, action='store_true', help="List all ships with names and their respective owners")
parser.add_argument('--test_gamedata', required=False, action='store_true', help="Test of new class-based system of storing game information")
parser.add_argument('--clone_character', required=False, type=str, nargs=2, help="Clones a character of one name into another")
parser.add_argument('--add_item_set', required=False, type=str, nargs=1, help="Takes a file containing a list of item codes and quantities (whitespace separated) and adds all of these to player storage")
parser.add_argument('--detailed_items', required=False, action='store_true', help='Print a detailed item listing from player inventory')
parser.add_argument('--detailed_chars', required=False, action='store_true', help='Print a comprehensive listing of player character details')
parser.add_argument('--replace_original', required=False, action='store_true', help='Replace original file instead of creating edited alternative. Renames original for backup, but USE WITH CAUTION')
args = parser.parse_args()
# print(args)
@ -582,29 +606,22 @@ def main():
if args.clone_character:
game_data.clone_character(args.clone_character[0], args.clone_character[1])
if args.add_item_set:
item_list = parse_item_file(args.add_item_set[0])
# print(item_list)
print ("Items to be added:")
for (item_code, item_quantity) in item_list:
print("{} : {}".format(item_code_database.get_name_from_code(item_code), item_quantity))
game_data.add_item(item_code, item_quantity)
if args.detailed_items:
game_data.print_detailed_item_summary()
if args.detailed_chars:
game_data.print_detailed_character_summary()
game_data.writeback()
"""
# print(soup.prettify())
if args.buff_chars:
print('Buffing all characters...')
characters(soup)
if args.add_item:
print('Adding items and listing storage contents...')
add_code = args.add_item[0]
add_quantity = args.add_item[1]
inventory(soup, add_code, add_quantity)
if args.money:
# print(args.money[0])
print('Increasing money to the given amount...')
give_money(soup, args.money[0])
if args.list_ships:
list_ships(soup)
"""
if args.test_gamedata:
item_code_database = ItemCodeDatabase('item_ids.txt')
print("Item code database successfully loaded")
@ -615,11 +632,28 @@ def main():
# game_data.buff_characters()
# game_data.add_currency(10000)
game_data.print_summary()
# game_data.print_detailed_item_summary()
game_data.clone_character("Byron", "Anthony")
game_data.print_detailed_character_summary()
game_data.print_detailed_item_summary()
# game_data.clone_character("Byron", "Anthony")
# game_data.print_detailed_character_summary()
game_data.writeback()
if args.replace_original:
print('Renaming original file')
datetime_suffix = datetime.datetime.now().strftime('%Y-%m-%d-%H%M_%S_%f')
new_filename = args.filename + "-" + datetime_suffix
# print(datetime_suffix)
os.rename(args.filename, new_filename)
print('Now rewriting game file with new information')
text = soup.prettify()
# Delete XML header - game doesn't have it
sansfirstline = '\n'.join(text.split('\n')[1:])
f = open(args.filename, 'w')
f.write(sansfirstline)
f.close()
print('Complete.')
else:
text = soup.prettify()
# Delete XML header - game doesn't have it
sansfirstline = '\n'.join(text.split('\n')[1:])